Showdown is a game where you shoot the enemy first when they draw by pressing SPACE.
-I incorporated state machines for the enemy; having them go from "idle" to "drawing" after a random range of time, then changing the state from "drawing" to either "down" or "shot"! 

- I also used Animators, with different sprites corresponding through each state. Each state uses a different sprite which transitions through Bool triggers depending on the stage/route of the game. 

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Showdown.mp4 2 MB

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